'Good morning, Dr. Silberman... how's the knee?'
It's a big cliché but it is really hard to imagine a time when computer effects were so primitive that film makers couldn't just do anything they felt like. Someone would have an idea they wanted to see on screen, and more than one approach could be considered. Throw in some puppets, a bit of animation, a couple of miniatures. It's all part of a bag of tricks. Even Jurassic Park, lauded for its computer advances was planned as a feature that would use stop motion as well as the big practical creations. It could have been the swan song for Ray Harryhausen's style of movie monsters, or even boosted the popularity of those classic techniques. But there was a new deal breaker on the horizon. Shows like Insektors and ReBoot began to use computer animation and it gained traction even before Pixar broke new ground with Toy Story. All it would take was one idea to make it a big deal for live action films.